Bhooshan S., Van Mele T. and Block P.
Humanizing Digital Reality - Proceedings of the Design Modelling Symposium 2017
Springer
Paris
2018
doi: 10.1007/978-981-10-6611-5_42
This paper proposes an Interactive Design Environment (IDE) and outlines the underlying computational framework (CF) to adapt equilibrium modelling techniques from rigid-block masonry to the multi-phase material typically used in large-scale additive manufacture. It focuses on enabling the synthesis of geometries that are structurally and materially feasible vis-a-vis 3D printing with compression-dominant materials. The premise of the proposed research is that the material printed in layers can be viewed as micro-scale bricks that are initially soft, and harden over time – a kind of micro-stereotomy. This insight, and the observation about the necessity of design exploration yields the principal contributions of the paper: A computational framework that allows for geometric reasoning about shape and exploration of associated design-space, and early, proof-of-concept results.
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